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A project using genetic programming to produce interactive jazz programs.
A genetic art project to evolve graphics. New forms can be found using genetic algorithms. There is no fitness function included: the user decides which images are interesting.
An image breeding program using artificial selection to evolve images similar to Karl Sims.
Examples of real-time 3D interactive installations: Biotica, an immersive experience of A-Life; Neural Net Starfish, gesturally responsive work in the Mind Zone of the Millennium Dome.
Examples of real-time 3D interactive installations: Biotica, an immersive experience of A-Life; Neural Net Starfish, gesturally responsive work in the Mind Zone of the Millennium Dome.
An image breeding program using artificial selection to evolve images similar to Karl Sims.
A project using genetic programming to produce interactive jazz programs.
A genetic art project to evolve graphics. New forms can be found using genetic algorithms. There is no fitness function included: the user decides which images are interesting.
Last update:
September 2, 2021 at 5:35:04 UTC
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