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There are no crimes specifically targeting roleplayers; the crime issue faced by gamers is the public perception that roleplaying encourages criminal behavior in gamers. This perception generally expresses itself in one of two ways: media reports that criminal suspects were influenced by roleplaying, or by law enforcement authorities mistaking legal game activity for actual crimes.
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Links to articles about the 1996 "vampire cult" case.
Review of Aphrodite Jones true crime book about the 1996 "vampire cult" case; VtM mentioned as the suspect's hobby. (September 06, 1999)
Links to articles about the 1996 "vampire cult" case.
Review of Aphrodite Jones true crime book about the 1996 "vampire cult" case; VtM mentioned as the suspect's hobby. (September 06, 1999)
Last update:
January 2, 2007 at 21:35:57 UTC
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