Spiritwrak (1996), an interactive fantasy set in the world of Zork at the dawn of the Age of Science, by Daniel S. Yu.
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"The game does succeed more often than not in recreating the Infocom feel--usually, though not always, a good thing--and I'm confident it'll push the right buttons." By Duncan Stevens.
(September 15, 2000)
"The game does succeed more often than not in recreating the Infocom feel--usually, though not always, a good thing--and I'm confident it'll push the right buttons." By Duncan Stevens.
(September 15, 2000)